| Author | Announcement: Strategy Is A Must!!! ***Updated For AFII*** (Read 28,134 times) |
theconfuzed1 Global Moderator
     member is offline
![[avatar]](http://homepage.mac.com/theconfuzed1/.Pictures/avatars/pennywise.png)
In a cavern, in a canyon, dwelt a miner...
Joined: Jul 2008 Gender: Male  Posts: 826 Location: Californication Karma: 30 |  | Strategy Is A Must!!! ***Updated For AFII*** « Thread Started on Sept 11, 2008, 2:50am » | |
Many people have been complaining that the new AF is too difficult. I disagree.
However, the old method of making matches as quickly as you can, and hoping things fall together is no longer a viable option.
I have posted in several different places comments along the lines of how I believe the challenges to be very much accomplishable. People have responded with obvious skepticism, and questions as to how I could possibly get a 12x multiplier with the latest version of the game.
The answer is quite simple--I have found a strategy that works. I'm sure that there are other strategies that work, and I am not so naive to say that my method is the best way. However, this works for me, and as promised, I am delivering screen shots to illustrate my method. 
First and foremost, you must not give in to the urge to immediately match the tiles when you see that a match is possible. Instead, consider the next several moves in advance. This is what I do:
---------------------------------------------------------------------------------------------------------------
This part of the strategy was developed before the game featured dueling. Use this in the Mine--
1. Turn the device sideways, in order to get a larger playing field. You will obviously, need to turn the phone in order to move pieces into place, but keep your primary position horizontal.
2. Try to create the following pattern (the actual tiles don't matter, so much as the positioning).
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/setup.png)
3. Don't allow any tools into the initial mix. They will only complicate things. I move them aside.
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/tools.png)
I watch to see what the next block is going to be on the lower left, and I try to move the others into place to match it. I wait until the very last moment before the pieces are about to hit the other side, and then I slide the bottom right piece over to the right. This causes the blocks to begin breaking and forming multipliers.
As this happens, I use the two-finger pull to move everything as far as I can to the right, and I look for three matching blocks that are near each other. I then move those blocks to the right, so that they are not together yet, but they will be as soon as everything below them explodes.
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/intoplace1.png)
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/intoplace2.png)
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/intoplace3.png)
Now, if you see tool blocks, start to implement them into the matches for big payoffs! Continue this until you are forced to start over again. I repeat what I've said before--I regularly get big multipliers using this strategy.
You can clearly see from these next shots though, that possibilities definitely can allow for some big multipliers:
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/payoff.png)
***Update*** I've got some nice screenshots here of some very big chains. Once you get to a certain point, the game gives you enough time to make some huge chains. Once you get to this point, you will be able to turn the device in many directions, to take advantage of the possibilities. Just look for pieces so that you can plan ahead.
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/forums/AF/strategy/payoff2.png)
Have fun with it, and don't be afraid to experiment with this idea. I do my best to keep using the two-finger pull, but sometimes a stray block or two will be to the far right of the screen, which will prevent this from working. What I do at that point, is set up some blocks that match on the left side, and turn the phone the other direction so that the strays will fall into place. Once I've done this, I put the phone into the horizontal position again to see if I can continue the pattern. Once you are four to five moves ahead of the explosions you are able to buy yourself a few seconds to plan things out. 
***** Second update, WITH VIDEO! *****
A few people have requested a video of this strategy in action. I was able to put one together, but as a fair warning--It's a little clumsy! I did all of it myself, including the filming, and it wasn't easy to balance a camera in a suitable position, and play this game, while leaning over in front of it, and trying to stay within the viewfinder range!
Also, I encountered a bug, which prevented my multiplier from increasing.
*** Edit *** It's not a bug. In the beginning, all matches would increase your multiplier. When I made this video, I didn't realize that they switched it up to feature both "Chaining," and "Juggling." Chaining is when you arrange pieces so that they fall into place. This increases your multiplier. Juggling is when you simply slide them into place. Juggling does not increase your multiplier.
I decided to use this footage, including the clumsiness, and multiplier glitch, to further illustrate my point that anyone can play Aurora Feint, if they use a strategy that works.
I used the most difficult part of this game (so far) for this video--A Level 8 Blueprint, using no tools. I only did this using a blueprint, as an illustration of how it can be done. You should use tools while making blueprints.
*** Edit ***
I've just been informed that there was no glitch. The trick is to make the pieces fall into place, rather than simply sliding them. I didn't realize that before. 
---------------------------------------------------------------------------------------------------------------
This part of the strategy was developed later, after tools were introduced. Use this for blueprinting, summoning, and dueling--
Without making any extra matches, set your four-way Alchemy up, using four different colors, with the fifth color being in the middle. With a quick eyeball, determine which color is the least amount on the board, and use that as your center piece. In a perfect world, you will have one color with only four bricks on the board:
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/AF/4-way1.jpg)
Using Instapop, align the remaining pieces, so that they will fall together. Change one of the bricks into an Illusionist tool:
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/AF/4-way2.jpg)
Pull the board up as high as it will go, and set up another four way Alchemy. Make sure that there is a match somewhere on the board, in order to maintain your multiplier. I will sometimes use this time as an opportunity to set up an orb attack as well:
![[image]](http://homepage.mac.com/theconfuzed1/.Pictures/AF/4-way3.jpg)
Now, here's the hard part--Maintain your multiplier, for as long as you can! When you do lose it, concentrate on orb attacks. I consistently score between 10-20k this way, and every now and then, beyond 20k, and in a few instances, beyond 30k.
Have fun with it, and keep practicing! 
| I had a signature, but it broke. |
|
jemni Junior Member
  member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/455/avatar.png)
The Strategist stops time while his fury eats my dreams
Joined: Jul 2008 Gender: Male  Posts: 61 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #1 on Sept 11, 2008, 11:34am » | |
Oh, thank you, thank you, thank you, thank you, thank you. This was an awesome strategy lesson. I will try to work on it. I'm sure with 8x multipliers coming your way more often, the blueprints are more of a breeze.
Still, for us mere mortals I'd like the developers to pursue improvements to the tools.
|
![[image]](http://tekky.xnet.org/iphone/af/users/455/banner.jpg)
|
|
tetsuo New Member
 member is offline
Joined: Aug 2008 Gender: Male  Posts: 4 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #2 on Sept 11, 2008, 2:29pm » | |
Nice, thanks.
| |
|
Jason Citron Administrator
     member is offline
Joined: Jul 2008 Gender: Male  Posts: 121 Location: San Francisco Karma: 24 |  | Re: Strategy Is A Must!!! « Reply #3 on Sept 11, 2008, 8:18pm » | |
Now that's what I'm talking about!!
| |
|
theconfuzed1 Global Moderator
     member is offline
![[avatar]](http://homepage.mac.com/theconfuzed1/.Pictures/avatars/pennywise.png)
In a cavern, in a canyon, dwelt a miner...
Joined: Jul 2008 Gender: Male  Posts: 826 Location: Californication Karma: 30 |  | Re: Strategy Is A Must!!! « Reply #4 on Sept 12, 2008, 12:04am » | |
I'm glad you guys like it. Now stop wishing for "the old AF," and start playing the new one the way that it is meant to be played!
| I had a signature, but it broke. |
|
MacGyver New Member
 member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/329/avatar.png)
Joined: Sept 2008 Gender: Male  Posts: 7 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #5 on Sept 13, 2008, 3:59pm » | |
Very interesting, but I don't see how you can get more than 3x with this (excluding special blocks). Often I move blocks into place while other blocks are still exploding, yet those don't get a multiplier.
Lastly, what do you mean by "You will obviously, need to turn the phone in order to move pieces into place". I'm doing everything horizontally, is that not right?
|
![[image]](http://tekky.xnet.org/iphone/af/users/329/banner.jpg)
|
|
theconfuzed1 Global Moderator
     member is offline
![[avatar]](http://homepage.mac.com/theconfuzed1/.Pictures/avatars/pennywise.png)
In a cavern, in a canyon, dwelt a miner...
Joined: Jul 2008 Gender: Male  Posts: 826 Location: Californication Karma: 30 |  | Re: Strategy Is A Must!!! « Reply #6 on Sept 13, 2008, 4:27pm » | |
Sept 13, 2008, 3:59pm, MacGyver wrote:| Very interesting, but I don't see how you can get more than 3x with this (excluding special blocks). Often I move blocks into place while other blocks are still exploding, yet those don't get a multiplier. |
|
Seriously? With the second picture displayed, there are six matches if you do nothing. There are at least nine, if you move a couple into place as the first set begins to explode, and that doesn't even take into consideration the pieces that are off-screen.
Quote:| Lastly, what do you mean by "You will obviously, need to turn the phone in order to move pieces into place". I'm doing everything horizontally, is that not right? |
|
The primary position of this strategy is horizontal. What I meant with that statement is that you obviously will need to turn the phone in various positions in order to move tiles to where you want them. For example, you can't move any tile up or down, without first turning your phone.
| I had a signature, but it broke. |
|
MacGyver New Member
 member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/329/avatar.png)
Joined: Sept 2008 Gender: Male  Posts: 7 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #7 on Sept 13, 2008, 6:38pm » | |
Well, I can't create that setup because the right blocks are never there. Usually I manage to build 3 rows, but then there aren't enough tiles left (or the wrong ones) to do more. And of course, by that time it starts wobbling, so I have to 'go'.
|
![[image]](http://tekky.xnet.org/iphone/af/users/329/banner.jpg)
|
|
theconfuzed1 Global Moderator
     member is offline
![[avatar]](http://homepage.mac.com/theconfuzed1/.Pictures/avatars/pennywise.png)
In a cavern, in a canyon, dwelt a miner...
Joined: Jul 2008 Gender: Male  Posts: 826 Location: Californication Karma: 30 |  | Re: Strategy Is A Must!!! « Reply #8 on Sept 13, 2008, 9:15pm » | |
How do you think that I am able to do this?
The right blocks are always there. You may have to move some to find them, but that is what makes it strategy. If everything was already in place for you, what would be the fun/ point in that?
If you only concentrate on lining up the bottom half of the screen, you have the entire top half to dump your extras into. The only thing left is to make sure that the top half doesn't prematurely make matches with the bottom half.
Once you get that mastered, you can start working on making the top half fall into place as the bottom half exlplodes.
| I had a signature, but it broke. |
|
soloxis New Member
 member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/396/avatar.png)
Joined: Sept 2008 Gender: Male  Posts: 13 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #9 on Sept 14, 2008, 10:26am » | |
What speed do you play it at? I achieved this pretty easily, at slow speed of course (around 20). 4x multiplier everytime. Thanks for this strategy!
|
![[image]](http://tekky.xnet.org/iphone/af/users/396/banner.jpg)
|
|
theconfuzed1 Global Moderator
     member is offline
![[avatar]](http://homepage.mac.com/theconfuzed1/.Pictures/avatars/pennywise.png)
In a cavern, in a canyon, dwelt a miner...
Joined: Jul 2008 Gender: Male  Posts: 826 Location: Californication Karma: 30 |  | Re: Strategy Is A Must!!! « Reply #10 on Sept 14, 2008, 10:34am » | |
I started on a lower speed (40-50), and I've recently been playing at high speed (90), in order to test my skill.
For this strategy though, high speed has no advantage. Perhaps that is something that can be worked into the game--an automatic bonus for completing chains at higher speeds. We'll have to see what the devs think about that one.
| I had a signature, but it broke. |
|
MacGyver New Member
 member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/329/avatar.png)
Joined: Sept 2008 Gender: Male  Posts: 7 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #11 on Sept 14, 2008, 4:33pm » | |
Just wanted to say that this strategy works great, its easy to get 4-5 multipliers. The key is to slide the blocks into the right place using vertical and horizontal movements - I didn't know I was supposed to do this before
|
![[image]](http://tekky.xnet.org/iphone/af/users/329/banner.jpg)
|
|
smi1ey New Member
 member is offline
Joined: Jul 2008 Gender: Male  Posts: 2 Karma: 0 |  | Re: Strategy Is A Must!!! « Reply #12 on Sept 15, 2008, 2:38am » | |
Thank you for posting this! I'm not gonna lie, I was getting frustrated with the new style of play myself. This looks promising.
| |
|
artemisliero Guest
|  | Re: Strategy Is A Must!!! « Reply #13 on Sept 15, 2008, 5:36am » | |
OOOO nice! It worked well for me but I keep blowing up when I put the speed at more than 0 I also have problems doing it when trying to blueprint things since you are in a rush... But other than that its a great strategy! Thanks!
| |
|
colin Beta Testers
    member is offline
![[avatar]](http://tekky.xnet.org/iphone/af/users/11/avatar.png)
Joined: Aug 2008 Gender: Male  Posts: 82 Karma: 1 |  | Re: Strategy Is A Must!!! « Reply #14 on Sept 15, 2008, 9:40am » | |
I haven't tried the technique yet, and hope to be wrong in my thinking, but don't find you can make 12 sets (with occasional by-chance 2x or 3x multipliers) in the same time it takes you to set up a complicated chain?
|
|
| |
|