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Post by macrocker on Oct 29, 2008 1:07:36 GMT -5
When I am scrolling on the store menu or the advance level menu, it's quite slow. It scrolls up, stops then moves again. It is really frustrating to see this. It has happened since the first time a I played this game and that was like in July. I have a iPod Touch 8GB with 2.1 software
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Avalon
New Member
Unconditional Love.
Posts: 36
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Post by Avalon on Nov 10, 2008 5:29:37 GMT -5
Yeah it's probably like that for everyone.
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Post by macrocker on Nov 11, 2008 20:58:32 GMT -5
Then why don't they fix it?
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Subaru
Full Member
root
Posts: 144
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Post by Subaru on Nov 12, 2008 6:17:41 GMT -5
I think it's the matter of memory to make free memory from mining and load level up...try to wait few second before scrolling maybe it will go better???
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Post by macrocker on Nov 12, 2008 20:25:47 GMT -5
Tried But doesn't help..
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Post by eliu87 on Nov 20, 2008 23:35:54 GMT -5
It's not really the game's fault; it's simply because the menu contains so much content that it's bound to be laggy due to the fact that the iPhone's chips/processors simply are not designed to handle it. Sort of like if you're playing a video game with big specifications: if you have a terrible video card and processor, the game's bound to be laggy.
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Post by grindingbassline on Nov 25, 2008 18:04:16 GMT -5
This bug experienced here as well. Occasionally, the level-up menu becomes near-non-responsive. Move, wait for 30 seconds, move occurs. Regardless of the reason, it will need to be fixed. If it's memory contention, the devs will have to figure it out but most normal people would consider it a "hang" as it appears that way unless you have the patience of Job. I for one would appreciate the preference to have the level-up progress bar to turn bright green (with a green aura glow so it is very visible) to indicate level up availability then show the menu when you attempt to return to map, or upon next launch, so as to not distract from any sweet chain you've got pipelined.
-=dave
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Post by macrocker on Nov 29, 2008 19:50:21 GMT -5
Just like Eliu87 said, it's something about the processor and GPU. Maybe the game is suck more than it needs from the CPU, GPU or mem. The should slim down the app!
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Post by grindingbassline on Dec 4, 2008 0:04:29 GMT -5
Just like Eliu87 said, it's something about the processor and GPU. Maybe the game is suck more than it needs from the CPU, GPU or mem. The should slim down the app! I love armchair developers This menu is no more complex than those in many other apps so I discount this theory. Memory contention, perhaps, but cpu/gpu exhaustion, no way. It flat out stops responding for 10-15 seconds at a time. I wonder if there is a patched hook for a jailbreak phone to visually show flash activity ? I suspect memory exhaustion and vm pagefile thrashing, but then there goes more armchair development ideas ! -=dave
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