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Post by loaki9 on Apr 10, 2009 21:27:36 GMT -5
My suggestion is, that once you create a ghost, have an option to play against your own ghost.
It would be awesome to get a feel for strategies and how your ghost is effective against your enemy.
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aquaphire
Junior Member
Character Name: Aquaphire
Posts: 87
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Post by aquaphire on Apr 10, 2009 21:54:01 GMT -5
Not a bad idea
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Post by loaki9 on Apr 11, 2009 2:02:49 GMT -5
Thank you
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Post by moosaka on Apr 11, 2009 12:13:15 GMT -5
I battled myself once during the beta (was not intentional and probably was a bug) but found it pretty helpful. Might be hard to program/code but certainly is a worthy concept..
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bubba911
New Member
Bubba911 - Char Name
Posts: 25
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Post by bubba911 on Apr 12, 2009 0:54:29 GMT -5
ya i wanted this to. people always say im to slow i wanna fight myself and see how slow i really am
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Post by theconfuzed1 on Apr 21, 2009 1:17:55 GMT -5
Of course, if you battle yourself, no honor can be awarded, otherwise there will more people kinking the system again!
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bubba911
New Member
Bubba911 - Char Name
Posts: 25
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Post by bubba911 on Apr 22, 2009 18:15:52 GMT -5
Of course, if you battle yourself, no honor can be awarded, otherwise there will more people kinking the system again! haha of course, it would be a learning experience only. we don't know what other people are experiencing when they face our ghost
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Post by Aristata on May 2, 2009 11:57:26 GMT -5
I battled myself once during the beta (was not intentional and probably was a bug) but found it pretty helpful. Might be hard to program/code but certainly is a worthy concept.. Battle *current = [[Battle alloc] init]; if (current->opponent.ghost == self->ghost) { self.honor += 0; self.ghost.wins += 0; self.ghost.losses += 0; } else { blah } [current start] if ([current result] == @"win") { self.ghost = [current victor] // Because if you beat your old score in a battle it would be cool to have that score assigned. } *I have no idea what the Aurora Feint code looks like, but I do know that in the world of programming, you can do anything you want, including have a fire-breathing unicorn jump through the bricks. [Unicorn fire]
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Post by theconfuzed1 on May 2, 2009 23:58:00 GMT -5
Everyone knows that's impossible, because fire breathing unicorns only come in one flavor, and that isn't chocolate.
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Post by Aristata on May 3, 2009 19:57:45 GMT -5
Everyone knows that's impossible, because fire breathing unicorns only come in one flavor, and that isn't chocolate. Well I didn't think anyone would catch that one exception...
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Post by theconfuzed1 on May 3, 2009 22:36:18 GMT -5
You've got to know your facts around here, because blue icecream has no bones.
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Post by yyryy6 on Mar 12, 2010 20:28:16 GMT -5
When Oscars are kept in home aquariums they normally won't get quite that large. wow power leveling Oscars are large carnivores and they are known to be happy eaters even in captivity. wow power leveling Your Oscar will do best on a varied diet consisting of fish and insects. Feeder fish, crickets, worms, wow gold adult brine shrimp and krill are all suitable food types. It is easy to train your Oscar fish into accepting prepared food, such as pellets and flakes. aion power leveling A high quality prepared food suitable for large cichlids is recommended. A prepared food can provide a good base, aion gold but you should not keep your Oscar fish on flakes or pellets alone. Supplementing prepared food cheap wow power leveling with some of the food types described above is always advisable. Since small fish will be viewed as food, buy wow power leveling they are not suitable tank mates for your Oscar. Oscars are not very aggressive towards fish that are too large to be warcraft gold considered food, and you can house your Oscar with other large and non-aggressive fish species that like the same water conditions. Some species that come to mind: Tin Foil Barbs, Red Bellied Pacus, larger varieties of Cat Fish and maybe some similar sized Jack Dempsey's. As with most large fish, and actually all large cichilds, keeping your aquarium well decorated
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