Post by thejuggler on Jul 22, 2008 14:51:43 GMT -5
I've found another interesting issue. (Well I find it interesting) When running the app earlier, I was part way through a level in the mone, and went back to the 'pause' screen.
I then exited the app using the menu button on the iphone, before attempting to laungh another application I have (GuitarToolkit if it helps) Now guitar Toolkit sat on its 'loading' screen for 30 seconds or so then promptly returned me to the menu.
I then tried to restart Aurora, and it also sat at the loading screen then promptly returned me to the iPhone menu.
It's almost as though my GuitarToolkit app was affected by running Aurora. It's worth noting that I've never had any issues running Guitar Toolkit previously. My suspicion is that Aurora isn't freeing up some of the memeory its allocated when you exit? Danielle, any thoughts?
I've seen similar behavior with it occasionally... if it's still going on you can resolve it by power cycling the phone (hold down the hold button until it actually powers off, then press it again to restart it). It's not ideal, but it'll get you back into a "normal" operating state.
I have seen this as well, and I'm not running Guitar Toolkit. I also paused the game by going on 'standby' with the top button on the phone and a few hours later, my phone was super-hot like it had been chugging away with processing the whole time. Is this somehow related, or a separate bug.
I've noticed much degraded battery life since loading apps and I wonder if AF is not really shutting itself down when the phone goes to sleep is affecting this. I would expect a drain from playing with all the graphics (I would hope that it gets better though), but when I stop the game, it should stop the drain.
AF actually doesn't shut down when you sleep your iPhone: it simply pauses it, which is why, if you're in the middle of a mining game, and you sleep it, when you wake it, you're still in the mining game, with a resume button.