Post by Jason Citron on Jul 25, 2008 17:28:07 GMT -5
*** Note that in addition to the items listed here we are actively working on fixing the crashes we've received from everyone. We're also doing some serious optimization on the frame rate. We expect to have an update ready with most of these crashes and bugs worked out by early next week. Thanks for bearing with us while we go through this. You guys rock ***
I'm compiling a list of known bugs and feature requests that we're going to be working on for future updates. This post will be updated as new bugs are reported and fixed in releases.
Bugs:
- Properly restart audio session after being interrupted (so volume controls work on iPhone) [as reported by aardWolf]
- Check that resources are properly adjusted by blueprint/magicbook attempts
- Look into possible bug causing massive multipliers on small chains (related to orientation changes?
- Floating block bug
- Mute music if phone is set to vibrate
- Block pop particle effects do not orient with the device
- Chain multiplier shows up in tower mode
- Crash on iPhone after prolonged play (likely related to streaming Audio systems)
- Other various crashes related to starting/stopping songs and sounds
- Sometimes game input is disabled after returning from main menu on startup
- Massive frame rate and responsiveness improvements
- Re-enable shift key on create-character keyboard
- Video doesn't start automatically.
- When upgrading from 1.0, the map music does not restart after playing the video
- Frame-rate deteriorates over-time and causes blocks to skip when being dragged
- Double-check the "three wild blocks in a row cause freeze" bug
- Infinite chain exploit
- Sometimes you cannot attempt a blueprint/magicbook you have resources for
- Alchemist block doesn't seem to give resources
- Essence masteries don't seem to affect resource collection rates
Requested Features:
- Friend codes for community feature
- Allow users to listen to their own music while playing
- Better feedback on how resources are deducted for blueprints and magicbooks
- Better balancing of magicbook and blueprint resource costs
- Indication in-game whether your account is saved on our servers
- In-game volume control for iTouch
- Ability to watch the video again somehow
- A little *more* warning before resetting your character.
- Better explanations of tool blocks, blueprints, and magic books
------------
For those of you keeping up, we will cross out an item when it's completed internally.
I'm compiling a list of known bugs and feature requests that we're going to be working on for future updates. This post will be updated as new bugs are reported and fixed in releases.
Bugs:
- Properly restart audio session after being interrupted (so volume controls work on iPhone) [as reported by aardWolf]
- Look into possible bug causing massive multipliers on small chains (related to orientation changes?
- Floating block bug
- Mute music if phone is set to vibrate
Requested Features:
- Friend codes for community feature
- Allow users to listen to their own music while playing
- Better feedback on how resources are deducted for blueprints and magicbooks
- Indication in-game whether your account is saved on our servers
- In-game volume control for iTouch
- Ability to watch the video again somehow
- A little *more* warning before resetting your character.
- Better explanations of tool blocks, blueprints, and magic books
------------
For those of you keeping up, we will cross out an item when it's completed internally.