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Post by theconfuzed1 on Jul 29, 2008 2:51:26 GMT -5
This is one of those games that I just can't put down. Unfortunately, that means that on a few ocassions, I have run my battery down to nothing playing it. It would certainly be convenient if the battery level indicator were to remain visible while playing the game. I'd prefer a bit more notice, in case I have to leave soon, so that I can plug back in, in order to have time for more Aurora Feint on the road.
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Post by slomifier on Jul 29, 2008 20:30:50 GMT -5
Lol, I completely agree with the last bit. and, sometimes when I exit out to check, it won't let me back in until I restart my iTouch .
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lc
Junior Member
Posts: 63
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Post by lc on Jul 29, 2008 20:55:13 GMT -5
Seconded. I wonder if the API allows access to remaining battery %. Then we just need a place on the screen to put it.
On the map and mine screens, the top right looks good. We wouldn't need it in the menu, equip, store, or other "selection" screens because they're not up long enough for it to matter.
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Post by asmeurer on Jul 29, 2008 21:53:35 GMT -5
Well, the easiest way to do this would be to leave the top bar on the screen. This is clearly allowed for in the SDK: almost all non-games have it.
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Post by theconfuzed1 on Aug 2, 2008 21:59:22 GMT -5
It must exist somehow, because Texas Hold'em has the battery indicator visible. However, it's also written by Apple, so they could have APIs that they reserve for only themselves... But why would they? Such a simple thing would serve no benefit.
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