|
Post by tgmdbm on Sept 6, 2008 13:54:15 GMT -5
Notice the 3 earth tiles? ALSO, in the latest release, some blocks get stuck and you can't move them. If you clear blocks underneath the tile, it falls and then you can move it again. This is basic stuff and you've broke it. It's now unplayable. Aurora Feint has failed!
|
|
|
Post by tgmdbm on Sept 6, 2008 14:59:28 GMT -5
Ok just read about the hotfix. This will probably be fixed when I install that. But there are still some very weird bugs ?? Also, I no longer get multipliers when clearing blocks in quick succession. And sometimes I don't get multipliers when I create chains. ??
|
|
|
Post by eambo on Sept 7, 2008 10:33:47 GMT -5
Honestly, you could report bugs a bit more politely. Saying they have "failed" and this is "basic stuff", I don't see why you don't make a game then. Also, I would understand your anger if you'd paid for the game, but no you did not, considering it is free. A little courtesy goes a long way.
About the bugs, I've experienced the first one a lot, but obviously as you seen it will be fixed within the next few days (when Apple finally uploads the hotfix). The second batch of issues there, I've never encountered in all my hours of playing. Could you give a bit more detail into how you managed to get it stuck like that?
Finally, the multiplier issue. I don't think this is a bug, I think they changed the multiplier coding. Honestly I'm hoping they will realise how impossible it is to get good chains now and fix it, but there are discussions ongoing about this. And yeah I've had the problems with chains not making multipliers too, hopefully another thing they will fix.
|
|
|
Post by theconfuzed1 on Sept 10, 2008 17:46:30 GMT -5
I agree. If you expect to get get a positive result from your message, you should probably tone it down a level or two.
It's good to report bugs, but it's not very motivating for someone to receive these bug reports with such harshness.
|
|
|
Post by Jason Citron on Sept 11, 2008 3:10:46 GMT -5
Thanks for the screenshots. The blocks matching and not popping has been addressed in 1.0.1.2. There is a known issue if you rotate the phone all over the place like crazy sometimes blocks will fly around in weird ways. But, it's rather hard to reproduce and doesn't happen during normal game play.
What were you doing to cause these bugs?
I'm sorry you don't like the new chain system. Think of it as a challenge to get a high chain now. Perhaps I'll post a video of someone playing and getting chains.
|
|
|
Post by theconfuzed1 on Sept 11, 2008 16:47:57 GMT -5
Is there a video capture for the iPhone? Obviously, it wouldn't be an Apple-sanctioned app, but I'm sure there would be a market for it on jailbroken devices. I'd be interested in such an app myself. I wouldn't mind posting a video of myself playing, but I honestly haven't used a video recorder in so long, I have no idea where mine even is! The only one that I have now is on my iPhone, and obviously, that wouldn't work.
|
|
|
Post by macrocker on Sept 14, 2008 19:05:08 GMT -5
You need a better attitude @2nd Post I had that problem before but after update it didn't happen to me.
|
|