Ive never discovered an efficient mining method. HOWEVER; Larger multi + long time = quicker mining Assuming all masteries are max, and assuming your multi caps around x30, you need about 3-4k in crystals to finish, about an hour or more. WARNING: Untested theory. Try at your own...well, not risk, but...whatever.
Also, turtle is no longer that good. It sliws down the game so much that finishing multis are like 30-40x, which is VERY bad. Ive seen a lot of rabbits in the WLB, maybe point bonuses are better than multis? Plus, the (again) reigning champ, only has 8 orbs. For a total score of 109k
Well it all depends on your inital weapons use. Say you didn't use weapons and went from x1 to x11 using monkey in 10 seconds. You go from scoring 3pts (assume matches of 3) to 33 pts or eleven times more points after just 10 seconds. But now say you use alchemy illusion alchemy to get to x61 first. you then go from x61 to x71 using monkey in 10 seconds. You would go from 189pts to 213pts per match of three for only 1.13 times more points. This is nearly ten times less gain in scoring points then before. I call this 'multiplier dillution' and the bigger the inital weapon bonus the less important chaining is.
So, if you can master a weapon setup that gets you into the x50-60 range, then it is not much worse at all to keep your multi and make lots of matches - gaining very little multiplier than it is to keep chaining and get a high multiplier - but pop fewer bricks overall because chaining tends to be slower.
Keeping your multiplier the whole match after a good weapon setup is probably the most important thing so turtle can help with that and although it isn't the best, it can help you learn or get a more reliable way to get points. Orb attacks are very important, and are easy to do if the game is running slower.
Finally, using the rabbit can be a *Huge* advantage because it adds to your base points. Using the rabbit with a good weapon opener is probably the easiest way to score a high amount of points in a summon. Lion isn't quite as good IMO because the lower base score dosen't always make up for the additional points you get in hostility. The monkey is good but can suffer from the multiplier dillution issue whereas the rabbit gets a hefty point bonus. Remember that to beat a ghost you have only to beat the base points, hostility dosen't do much.
Turtle is good for practicing chains and combos...it might also help if you have good reflexes and speed. As for this multiplier dilution thing, it seriously crashes AF out of balance; with chaining multipliers after a weapon bonus not as important, it boosts the rabbit's ability making it MORE EFFECTIVE than simply chaining a 50x for, lets say, 15 seconds.
Combining the two would make a HUGE killer ghost. Anybody willing to give me their email? Please? :3
Post by quakesocrates on May 7, 2009 0:22:31 GMT -5
yes how does the invite work?
if I'm already playing and you invite me it does not count right?
I have to actually get someone with fresh hardware and a newly purchased AF:II right?
Also, I had a question about the Lion. What exactly does 'damage' do ? How does it stop my opponent from destroying me? Does it take away from his multiplier? Does it decrease the amount of points awarded giving me more time to gain while he is losing?
p.s here is my best ghost to date. Its been a drastic improvement and I was able to keep the multiplier of 42 going all but the last 30 seconds which I then used my last Alch and got it up to 20 some.
In this alternate way to setup a four way alchemy I set up a standard four way alchemy (shown in yellow). If this is the second alchemy (or you start the alchemy with your mana orb charged) then I throw in a orb attack (shown in green). But the twist is I set up bricks to fall after the alchemy pops - which are shown in purple. There are four sets that you can do this way. An additional fifth set, shown by orange Xs is shown, but I couldn't set it up for this pic.
But here is an important part of this - *DONT* make any matches or insta-pop anything early. The purple sets will get alchemied and count, then fall and get counted again. Done right you can get an additional x5 (x4 shown) or x10 (x8 shown) with monkey. This can get you upto x37 or x44 with any daemon but monkey and monkey.
It is unlikely that you can set up everything this way, but if you have extra time, try to make these extra sets shown in purple.
Well, I can't create that setup because the right blocks are never there. Usually I manage to build 3 rows, but then there aren't enough tiles left (or the wrong ones) to do more. And of course, by that time it starts wobbling, so I have to 'go'.
Post by josephkhan on Sept 29, 2011 1:26:41 GMT -5
The user experience from the phone is different than the user experience at a computer. Diane Irvine, CEO of Seattle-based jewelry site Blue Nile, realized the importance of mobile delivery when her site made a $40,000 diamond sale via a mobile device in 2009. She soon learned that she needed to make her site more mobile-friendly for iPhone users. Last year, she introduced a mobile version of the Blue Nile site. Since the launch, Irvine says, “More than 20 percent of our shoppers are using the mobile site.”
Can you time yourself sometime, to see how many seconds it takes to set up a worthwhile amount of multiplying?
Lackes, et al., (2009), finds that few scientists use social media tools, significantly lagging the adoption rates for both business and personal use. Scientific research is essentially a communication-driven process where many of its contributors, stakeholders and consumers are part of what we might refer to as “Generation F” (the ‘Facebook’ generation).